Assassin Creed syndicate :
In December 2014, images and information leaked for a new Assassin's Creed game, titled or code-named Victory, which was later confirmed by Ubisoft. In May 2015, Kotaku leaked that Victory has been renamed Syndicate On May 12, 2015, the game was officially announced by Ubisoft The PlayStation 4 and the Xbox One version of the game was released on October 23, 2015, while the Microsoft Windows version was released on November 19, 2015.In December 2014, images and information leaked for a new Assassin's Creed game, titled or code-named Victory, which was later confirmed by Ubisoft. In May 2015, Kotaku leaked that Victory has been renamed Syndicate.On May 12, 2015, the game was officially announced by Ubisoft.The PlayStation 4 and the Xbox One version of the game was released on October 23, 2015, while the Microsoft Windows version was released on November 19, 2015 In December 2014, images and information leaked for a new Assassin's Creed game, titled or code-named Victory, which was later confirmed by Ubisoft. In May 2015, Kotaku leaked that Victory has been renamed Syndicate.On May 12, 2015, the game was officially announced by Ubisoft. The PlayStation 4 and the Xbox One version of the game was released on October 23, 2015, while the Microsoft Windows version was released on November 19, 2015.
On March 19, 2014, images leaked for the next game, titled or code-named Unity, showing a new assassin in Paris. On March 21, Ubisoft confirmed the game's existence, having been in development for more than three years, by releasing pre-alpha game footage. The game, which features up to four player co-op, a first for the series, is set in Paris on the eve of the French Revolution and follow Arno Dorian and his fellow assassins.It was released in North America on the PlayStation 4, Xbox One and Windows on November 11, 2014 and in Europe and Australasia on November 13, 2014
Desmond is captured by Abstergo and forced to use a machine called the Animus to explore Altaïr ibn-La'Ahad's memories during the time of the Third Crusade. Desmond begins to witness events after Altaïr breaks all three tenets of the Assassin Brotherhood while attempting to stop Robert de Sablé from taking a Piece of Eden. Al Mualim, the Brotherhood's leader, demotes Altaïr to Novice and tasks him with assassinating the nine Knights Templars, including de Sablé, to regain his former status. Altaïr's quest eventually leads him to face de Sablé in the presence of King Richard I of England warning the King of de Sablé's plot to kill him. Altaïr defeats de Sablé, but with his last words, de Sablé reveals that there were ten Templars, the last being Al Mualim, who now holds the Piece of Eden. Altaïr returns to face Al Mualim, struggling to fight through the illusions created by the Piece, but eventually kills Al Mualim. When Altaïr recovers the piece, he—and those watching the Animus—witness a holographic map showing locations across the globe where other artifacts are located. Desmond is pulled from the Animus, and was going to be killed, but his life is spared by Lucy Stillman, an Assassin working as a mole within Abstergo, as she claims they might need to further examine his memories later. He comes to learn that a former test subject had left messages only Desmond can see, foretelling of the end of the world in 2012.
The first Assassin's Creed introduced elements that would remain cornerstones of the rest of the series. The game attempts to create historical versions of Masyaf (the Brotherhood's location), Jerusalem, Acre and Damascus, and incorporates a number of documented historical figures into the story. The virtualized Animus system, free running, climbing, stealth, and parkour elements were all present in this title, as well as the initial formulation of the combat system. The player would have to complete a number of side quests before they would be able to obtain an assassin quest from a local Brotherhood guidemaster in each city, though future games would abandon this prerequisite
The first Assassin's Creed introduced elements that would remain cornerstones of the rest of the series. The game attempts to create historical versions of Masyaf (the Brotherhood's location), Jerusalem, Acre and Damascus, and incorporates a number of documented historical figures into the story. The virtualized Animus system, free running, climbing, stealth, and parkour elements were all present in this title, as well as the initial formulation of the combat system. The player would have to complete a number of side quests before they would be able to obtain an assassin quest from a local Brotherhood guidemaster in each city, though future games would abandon this prerequisite



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